History of Play2Earn Games

The global gaming market has been growing at a steady rate for almost ten years, with the total industry reaching a value of $135 billion. As time has gone on, developments within this industry have led to new productive intersections. One of these intersections, the meeting point between blockchain and gaming, is known as Play2Earn.

Although currently incredibly successful, Play2Earn gaming didn’t just materialize overnight. On the contrary, P2E has been building for quite some time, with humble beginnings all the way back in 2013.

With big money coming into the industry, many new projects began to emerge

As this industry continued to develop, more and more people began to turn towards blockchain, with key investors signaling their interest in the decentralized system. Even Richard Branson, the person who founded Virgin Media, suggested that people would be traveling to space, able to do so by paying with Bitcoin. While media hype surged, the whole P2E industry began to find its footing.

Projects like Huntercoin by Xaya were the pioneers within this space. What started with mirroring the principles of Bitcoin – being a decentralized, server less, censorship-resistant system – quickly grew into a blockchain principle that could run a range of different game worlds simultaneously, providing scalable entertainment.

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